Overhauling the console experience in Baldur’s Gate
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ProductBaldur’s Gate on Xbox
A brief contract to tackle the user interface challenges of the Xbox version, with a focus on the action selection UI.
Details
Xbox console UIsurface
UI/UX Designer, short contractrole
Development teamteam members
Action menu ∙ Controller responsiveness ∙ User testingscope
Problem
Issues with the action selection UI got in the way of smooth decision-making on a controller.
Solution
A more intuitive action selection menu for seamless navigation, plus better controller responsiveness.
Result
Fast, user-tested iterations that improved the gaming experience within the brief contract.
THE WORK
Quick wins for navigation and decision-making, tested with real players.
I started changes to the action selection menu right away and optimised controller responsiveness to remove delays and frustration.
With the development team I ran efficient user testing, then adjusted based on real interactions.





