Bringing Modern Warfare II’s menus back to familiar FPS patterns

Personal Redesign ConceptGaming UINavigation

Call of Duty — hero screen

ProductCall of Duty: MWII

Modern Warfare II’s TV-style interface creates a confusing experience, making navigation complex and straying from established FPS UX standards.

Details

Console & PC game UIsurface
Personal redesign concepttype
User flow ∙ Title & HQ ∙ Header nav ∙ Multiplayerscope

THE PROBLEM

A TV-style menu that makes simple tasks feel complex.

Call of Duty: The Problem 1
Call of Duty: The Problem 2
Call of Duty: The Problem 3

USER FLOW

Mapping the journey to shorten the path to every mode.

Call of Duty: User Flow 1

TITLE & HQ

Call of Duty: Title & Hq 1

HEADER NAVIGATION

Call of Duty: Header Navigation 1

MULTIPLAYER

Play and weapons screens that follow familiar FPS conventions.

Call of Duty: Multiplayer 1
Call of Duty: Multiplayer 1